Arrows Stay in Enemies & Objects and can be Collectable

237 votes

Pretty self-explanatory but I'll add a bit more detail here:

When shooting an enemy, the arrow that is fired will stay in the enemy if the shot was successful. This would also apply to animals and other players if my previous friendly fire suggestion is accepted by the community.

Since all enemies tend to despawn after death (except for animals which can simply be picked up afterwards), I don't think it will be too resource intensive.

For the player characters, do the same with the exception that the arrows will disappear after a minute or two.

While I think having arrows sticking out of enemies is a much more important request than having shot arrows be recoverable, I do still think that having arrows being recoverable would also add to the immersion. Recoverable off the ground and recoverable from enemies when they despawn and from animals when you collect them.

I don't think you should be able to collect arrows that are sticking out of the player character though lmao.

Proposed [REQUEST] Suggested by: KillaZilla Upvoted: 18 Apr Comments: 2

Comments: 2
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