Base Invasions

203 votes

I'd implement this where either randomly or semi randomly have mobs come and harass your base or try to invade it.

The developers can decide the severity of the invasions based off their vision of the game.

For example, if the severity would ramp up in later days, then players would be encouraged to build more defensive structures. On the other hand, having lighter invasion or the ability to toggle the feature off would encourage more luxurious structural builds.

Proposed [REQUEST] Suggested by: KillaZilla Upvoted: 19 May Comments: 11

Comments: 11
OldestNewestMost likesFewest likes