Performance / Graphics issues.
Comments: 11
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19 Dec, '25
Chewy MergedHighlighted comment
at devs. when a player has to destroy the quality of the game to run it on their 1 jr old hardware. or be stuck playing on 30-40 very choppy fps that will change their experience with your game. it a massive quit/refund moment as well so its definitely costing you players and payers -
26 Aug, '24
John R MergedAs the host I can see a lot further than my guests. View Distance Settings: Host = Medium, Guest = Ultra. As our buildings leave his view distance, he sees them blow up as the building supports are de-loading; the buildings get the explosion animations from the parts having no support. But then the whole structure reloads once back in his view distance.
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04 Oct, '24
Lucas ferreira Mergedin certain parts of the game the fps drops a lot out of nowhere like in mountains and near lakes and when you activate the menu and when you go to build something other than that the game is excellent
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21 Dec, '25
Ghost MergedI am running 4090RTX 16gbVram 64gbram, Not sure it suppose to do that, lol. Cant wait for update.
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13 Jan
Kaneshiro System"Hi, Love the game!! but freezes every 30sec." (suggested by <Hidden> on 2025-12-21), including upvotes (1) and comments (0), was merged into this suggestion.
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13 Jan
Kaneshiro System"Performance Optimization and/or DLSS and FSR3.1" (suggested by <Hidden> on 2025-12-19), including upvotes (1) and comments (0), was merged into this suggestion.
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14 Jan
Chewythe major performance hit comes from nanite/lumen. they could be rained in allot. and culling is important as ninite likes drawing things it does not need to. however that comes from a point of me playing around. i have not developed an entire game before but have made some high Polly scenes before just for fun and to see what the hell makes ue5 so thirsty for GPU power
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30 Apr
Kaneshiro System"lag on texture ultra settings" (suggested by <Hidden> on 2026-04-11), including upvotes (1) and comments (0), was merged into this suggestion.
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30 Apr
Kaneshiro System"Degraded performance in certain areas" (suggested by <Hidden> on 2024-10-04), including upvotes (1) and comments (0), was merged into this suggestion.
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30 Apr
Kaneshiro System"Draw distance (Host vs. Guest)" (suggested by <Hidden> on 2024-08-26), including upvotes (1) and comments (0), was merged into this suggestion.