Sounds interrupt other sounds
Sounds interrupt one another leading to the abrupt stopping of other sounds playing.
Examples:
- Mining stops the background noise of the environment (possibly other sounds too)
- The environment sound volume control when turned down makes other sounds more apparent/louder.
Overall the sound system needs some work as there are a lot of conflicts/interruptions.
Comments: 2
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09 Sep, '24
Sean Mergedsound cuts out while wondering around. certain times it plays but a few steps or a turn shuts it off. ex, new day music and sleep music plays and battle music starts and ends once over or dead. sound effects work and animal noises engage you wolf and boar. just no constant music, just silence 90% of the time
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30 Apr
Kaneshiro System"overworld music" (suggested by <Hidden> on 2024-09-09), including upvotes (3) and comments (0), was merged into this suggestion.